Version 4 is Coming: Help Make it Awesome
A new version of Rawkes is in the planning stages. Help make it better by answering a short survey and having your say in its development.
A new version of Rawkes is in the planning stages. Help make it better by answering a short survey and having your say in its development.
A new version of Rawkes is in the planning stages. Help make it better by answering a short survey and having your say in its development.
I’m nearly two thirds of the way through my degree at Bournemouth University. In this entry I outline the rough idea for my dissertation and reach out for help to refine my proposal.
This weekend I attended my first barcamp event and even did my first bit of public speaking. Here is an overview of my favourite parts of the day and a link to the slides for my talk on HTML5 canvas.
This essay looks at the ways in which the phenomenal growth of mobile technology, particularly mobile phones, has transformed the way we consume and produce media.
Major progress has been made on the game since you last saw it. There is now a basic user interface that wraps the entire experience; allowing you to to choose levels, pause the game, and reset the current level.
John O’Nolan, Hannah and myself have been beavering away creating a brand new web design and development podcast. We call it ExplicitWeb and its purpose is to deliver interesting discussions and helpful tips about the industry with some banter along the way.
There has been a lot of progress since the last augmented reality game update. Most noticeable is the addition of gameplay features; objects you have to avoid, basic character health, and win/lose scenarios.
When Boagworld celebrated it’s 200th show a live podcast was put on throughout the day to commemorate the event. Unfortunately, sexist activities in a live chat-room for the event overshadowed this otherwise successful day.
The BBC is currently airing a documentary series covering the last 20 years of the web and, as they put it, exploring how it’s reshaping almost every aspect of our lives. It’s fantastic stuff I tell you!
This, the first in a line of tutorials here, is an in-depth walkthrough of how to create an augmented reality system in ActionScript with support for 3D objects manipulated via the Papervision framework.